Commit 8c0adea0 authored by Nancy Wan's avatar Nancy Wan
Browse files

Updated kinematic behaviour on grappling

parent b2763c4c
......@@ -163,11 +163,11 @@ public class PlayerController : MonoBehaviour
webZipSpeed = 20.0f;
state = State.WebZipping;
_rigidbody.isKinematic = true;
//_rigidbody.isKinematic = true;
}
else
{
_rigidbody.isKinematic = false;
//_rigidbody.isKinematic = false;
state = State.Normal;
}
}
......
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